mglib

Personal IDL library for M. Galloy

Directory: vis/objectgraphics/

helper routines and classes for the object graphics systems

Contents

.pro files

mg_create_bubbles.pro

Factory function to create an array of bubbles.

mg_transformpoint.pro

Transforms a point by a transformation matrix.

mg_write_obj.pro

Output a polygon to an .obj file, as described in the Wikipedia article.

mggr3dconverter__define.pro

Class to convert a 3-dimensional scene to an anaglyph.

mggrbubble__define.pro

Define instance variables.

mggrchernoffface__define.pro

Define instance variables.

mggrcube__define.pro

Unit cube polygon (maybe scaled and translated).

mggrellipsoid__define.pro

Class representing an ellipse.

mggrfisheyelens__define.pro
mggrimagefile__define.pro

Create an image file destination for an object graphics scene.

mggrmodel__define.pro

Subclass of IDLgrModel with some extra abilities, like rotating around a point besides the origin.

mggrpolyline2d__define.pro
mggrsvg__define.pro

Object graphics destination for producing Scalable Vector Graphics (SVG) files.

mggrwindow3d__define.pro

MGgrWindow3D is an object graphics destination for displaying a scene as an anaglyph in an IDLgrWindow.

Personal library of Michael Galloy
Contact me if you have enhancement requests or bug fixes.