API documentation for visualization library

Michael Galloy

Directory: objectgraphics/

helper routines and classes for the object graphics systems

.pro files

vis_create_bubbles.pro

Factory function to create an array of bubbles.

vis_transformpoint.pro

Transforms a point by a transformation matrix.

visgr3dconverter__define.pro

Class to convert a 3-dimensional scene to an anaglyph.

visgrbubble__define.pro

Define instance variables.

visgrchernoffface__define.pro

Define instance variables.

visgrcube__define.pro

Unit cube polygon (maybe scaled and translated).

visgrellipsoid__define.pro

Class representing an ellipse.

visgrfisheyelens__define.pro
visgrimagefile__define.pro

Create an image file destination for an object graphics scene.

visgrmodel__define.pro

Subclass of IDLgrModel with some extra abilities, like rotating around a point besides the origin.

visgrpolyline2d__define.pro
visgrsvg__define.pro

Object graphics destination for producing Scalable Vector Graphics (SVG) files.

visgrwindow3d__define.pro

VISgrWindow3D is an object graphics destination for displaying a scene as an anaglyph in an IDLgrWindow.

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