Directory: objectgraphics/
helper routines and classes for the object graphics systems
.pro files
- vis_create_bubbles.pro
Factory function to create an array of bubbles.
- vis_transformpoint.pro
Transforms a point by a transformation matrix.
- visgr3dconverter__define.pro
Class to convert a 3-dimensional scene to an anaglyph.
- visgrbubble__define.pro
Define instance variables.
- visgrchernoffface__define.pro
Define instance variables.
- visgrcube__define.pro
Unit cube polygon (maybe scaled and translated).
- visgrellipsoid__define.pro
Class representing an ellipse.
- visgrfisheyelens__define.pro
- visgrimagefile__define.pro
Create an image file destination for an object graphics scene.
- visgrmodel__define.pro
Subclass of IDLgrModel with some extra abilities, like rotating around a point besides the origin.
- visgrpolyline2d__define.pro
- visgrsvg__define.pro
Object graphics destination for producing Scalable Vector Graphics (SVG) files.
- visgrwindow3d__define.pro
VISgrWindow3D is an object graphics destination for displaying a scene as an anaglyph in an IDLgrWindow.