Directory: vis/povray/
routines to create POV-Ray renderings of data in IDL
Contents
.pro files
- mg_povray.pro
Run POV-Ray on an .ini file and return an image of the result.
- mg_xpovray.pro
GUI for manipulating a scene, including rotating, translating, and scaling a model within it, then drawing the scene to POV-Ray input files.
- mggrpovray__define.pro
This class is a POV-Ray object graphics destination.
- mggrpovrayfinish__define.pro
Attribute class for MGgrPOVRayPolygons representing the surface properties of objects.
- mggrpovraygrid__define.pro
A grid represents a plane with a grid pattern on it.
- mggrpovraylight__define.pro
Any IDL type of light source plus the POV-Ray area light.
- mggrpovraypolygon__define.pro
A MGgrPOVRayPolygon represents a polygon with POV-Ray specific attributes like the finish attribute class.
- mggrpovraytubes__define.pro
Represents a polyline in 3-dimensions by a series of cones.
- mggrpovrayview__define.pro
Controls top-level properties of the POV-Ray scene like focal blur.
- mggrpovraywindow__define.pro
Destination class graphics window like IDLgrWindow that uses POVRay to render the graphics.
.idldoc files
- POV-Ray overview
Contact me if you have enhancement requests or bug fixes.